Cascadeur是一款独特的基于物理原理的动画软件,只需创建动画中的若干关键点即可自动计算中间帧动画。该软件能让动画师创建任何复杂度的逼真动作序列,其设计目标是消除重复性工作并降低新手入门难度。
文件大小:309.4 MB
Cascadeur是一款独立的3D动画软件,支持创建关键帧动画及清理编辑任何导入动画。凭借AI辅助和物理模拟工具,可显著加速动画制作流程并获得高品质成果。兼容.FBX/.DAE/.USD格式文件,轻松接入各类动画工作流。
快速绑定模型
通过快速绑定工具拖放角色关节,即可自动生成绑定骨架。一键支持Daz3d/Character Creator/Mixamo/Unreal Engine/Metahuman/Player.me等标准骨骼。
实现全动画可编辑
动画解烘焙技术可将逐帧烘焙动画转化为可编辑关键帧动画。该技术自动按预设精度选取关键点和插值区间,即刻进入可编辑状态。
智能手指控制器
通过AutoPosing智能控制器控制手指动作,大幅提升手部行为与手势动作动画制作效率。
智能物理模拟
AutoPhysics功能在迷你动画幅度修改动画的前提下实现自然真实运动,建议动作将显示为角色绿色替身。
次级运动赋予活力
通过滑杆调节身体部位的抖动/弹跳/跟随运动,可为待机/动作戏等场景注入生命力。
视频转动画
结合视频动作捕捉与解烘焙技术,配合支点运动清理工具,可对动画进行精修获得电影级品质。
复制粘贴重定向
通过两次点击实现不同角色间的动画转移,适用于任意体型与骨骼结构的人形角色。
Cascadeur是一款独特的基于物理的动画软件,只需要创建动画中的几个关键点就能自动计算出其他相应的动画, 它使动画师能够创建任何复杂的逼真动作序列。 Cascadeur的目标是消除常规工作,降低初学者的入门门槛。
File size: 309.4 MB
Cascadeur is a standalone 3D software that lets you create keyframe animation, as well as clean up and edit any imported ones. Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. It works with .FBX, .DAE and .USD files making it easy to integrate into any animation workflow.
RIG YOUR MODELS EASILY
Drag-and-drop joints of your character with the Quick Rigging Tool to generate the rig automatically. One-click rig standard skeletons from Daz3d, Character Creator, Mixamo, Unreal Engine, Metahuman, Player.me, etc.
MAKE ANY ANIMATION EDITABLE
Animation Unbaking turns any baked animation, where each frame is keyframe, into an editable one. It automatically selects the keyframes and interpolation intervals with the desired precision making the animation ready for editing
HANDY CONTROLLERS FOR FINGERS
Control fingers with intelligent AutoPosing controllers. Dramatically speed up the process of animating hand behaviour and gestures
EASY TO PHYSICS
AutoPhysics allows you to achieve realistic and natural motion, while altering your animation as little as possible. The suggested animation is displayed on a green double of your character
ADD LIFE WITH SECONDARY MOTION
Adjust the slider to shake, bounce and overlap them body parts to make your animation come alive. Very useful for idles, action moves, etc.
TURN VIDEOS INTO ANIMATION
Use Video Mocap along with Animation Unbaking and Fulcrum Motion Cleaning to clean up and edit the animation to get a high quality result
COPY/PASTE RETARGETING
Transfer animations between characters with only two clicks. Works for any humanoid characters of different proportions regardless of their skeletal structure