世界上最完备的三维高端可视化和影视渲染软件。
V-Ray® for 3ds Max 是经得起考验的渲染软件。能灵活胜任各种类型的项目 —— 复杂场景、包含上千灯光的动态场景,或是精美的静帧——它始终是3D行业艺术家和设计师的首选方案。
**为何选择在3ds Max中使用V-Ray渲染?**
搭载荣获艾美奖与奥斯卡奖的渲染技术,轻松驾驭任何项目挑战。
**追求照片级真实渲染**
光线追踪渲染器是您的不二之选,它专为质量而生,经过速度优化且高度可扩展。V-Ray提供极速交互式渲染能力,既能处理庞大场景,又可充分发挥CPU与GPU的协同计算性能。
**专为复杂场景打造**
当面对极致复杂的场景时,您需要绝对可靠的解决方案。数百万多边形?上千盏光源?V-Ray悉数应对。通过自适应灯光、代理物体和分布式渲染等久经考验的功能集合,助力您完成任何渲染挑战。
**无需外部软件,直接进行后期处理**
V-Ray提供完全整合于3ds Max的完善灯光、着色与渲染工具。全新设计的V-Ray帧缓存窗口支持灯光混合与图层合成功能,使您无需借助其他软件即可完成渲染与后期处理。
**100%光线追踪环境下的实时交互渲染体验**
在完全光线追踪的环境中直接创作,无需优化或转换调整。于3ds Max中实时修改方案,即刻验证设计构想。
**无缝衔接其他工具**
V-Ray兼容所有主流3ds Max插件——包括Substance、Forest Pack、Railclone、Ornatrix、Tyflow、Chaos® Phoenix等。同时还支持Alembic、OSL、OpenColorIO等开源标准,并新增对ACEScg的色彩工作流支持。
Chaos V-Ray 7 for Autodesk 3ds Max | 6.6 Gb
Chaos正式发布V-Ray 7 for 3ds Max——这是该生产级渲染器的重大版本升级,也是V-Ray产品家族次世代更新的首个版本。本次更新新增对3D高斯泼溅(3DGS)渲染的支持、场景性能分析系统,并对V-Ray GPU、V-Ray帧缓冲与Chaos Scatter进行了功能强化。
V-Ray 7 for 3ds Max 新功能概览
V-Ray产品家族次世代升级的开端
Chaos通常率先在3ds Max及独立版V-Ray中引入新功能,随后向Maya等版本扩展。因此,V-Ray 7不仅展现了3ds Max用户的新工具,更预示了整个V-Ray产品线的未来发展方向。
原生支持3DGS扫描数据渲染
V-Ray 7新增对3D高斯泼溅(3DGS)技术的支持。这项革命性3D扫描方法可通过照片或视频生成真实物体/场景的高精度重建模型。虽然Blender、Unity和虚幻引擎可通过第三方插件渲染3DGS数据,但V-Ray是首批原生支持该技术的专业CG软件。Chaos表示此功能将受到建筑可视化与特效制作领域的青睐,尤其适用于创建高细节背景环境。
照明与渲染:V-Ray灯具系统及日光系统升级
V-Ray 7的照明系统新增灯具支持,用户可导入PLW格式的真实灯具烘焙光照数据,从而在室内场景中精确还原真实光照效果。V-Ray太阳与天空系统则更新为Corona渲染器同款PRG Clear Sky物理模型,相较旧模型可生成更真实的晨昏光照效果与高空视角的天空表现。去噪算法也得到优化,有效消除渲染噪点。
V-Ray GPU:初步焦散效果支持
V-Ray GPU混合渲染引擎新增焦散渲染能力,进一步缩小与CPU渲染引擎的功能差异。
视效:暗角滤镜与自由形状渲染区域
V-Ray帧缓冲窗口(VFB)新增暗角图层,支持非破坏性调色预设滤镜,并引入自由形状局部渲染功能,可任意划定渲染区域以快速调试画面重点部分。
Chaos Scatter 功能强化
对象散射系统Chaos Scatter新增贴图控制散布功能与手动笔刷布局工具,支持通过纹理图调控分布密度,并可通过实例笔刷直观绘制散布对象。
其他升级亮点
新增V-Ray Profiler场景性能分析工具(目前仅限CPU渲染),可快速定位场景瓶颈;V-Ray Lister列表管理器功能增强,并扩展了对OSL开源着色语言的支持。
Chaos V-Ray作为跨平台渲染插件,全面支持3ds Max、Cinema 4D、Houdini、Maya等主流三维软件。其基于物理的渲染技术曾荣获奥斯卡科学与技术奖及艾美工程奖,为影视行业带来全光线追踪的写实CG解决方案。
Chaos V-Ray 7 for 3ds Max通过尖端技术创新重构传统可视化流程,实现更高效率与艺术自由度。革命性的高斯泼溅技术支持快速环境搭建,帧缓冲窗口的自定义渲染区域大幅提升局部调试效率,GPU焦散渲染能力与散布系统进阶控制共同赋能创作。用户现可直接在V-Ray界面中创建互动虚拟导览,无需依赖第三方应用,以更快速度交付高品质沉浸式体验。
开发商: Chaos Group
产品名称: V-Ray 7
版本: 7.x
Chaos V-Ray 7 for Autodesk 3ds Max | 6.6 Gb
Chaos has released V-Ray 7 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family. The update adds support for rendering 3D Gaussian Splats, a new scene-profiling system, and features updates to V-Ray GPU, the V-Ray Frame Buffer and Chaos Scatter.
What’s new in V-Ray 7 for 3ds Max
The first of a new generation of updates to the V-Ray product family
Chaos typically introduces new features in the 3ds Max and standalone editions of V-Ray before rolling them out the other versions, starting with V-Ray for Maya. As a result, V-Ray 7 provides a glimpse not just of the new features for 3ds Max users, but of the next generation of releases for the product family as a whole.
Native support for rendering 3DGS scan data
New features in V-Ray 7 for 3ds Max include support for 3D Gaussian Splats (3DGS). A new 3D scanning method, 3D Gaussian Splatting generates high-quality reconstructions of real-world objects or scenes from source photos or video. Although there are free third-party add-ons for rendering 3DGS data in Blender, Unity and Unreal Engine, V-Ray is one of the first CG applications to support the technology natively. Chaos tells us that it expects the functionality to appeal to both architectural visualization and VFX studios, particularly as a way of creating detailed background environments.
Lighting and rendering: V-Ray Luminaires and updates to V-Ray Sun and Sky
Other changes to lighting and rendering in V-Ray 7 include support for luminaires. Users can now import baked lighting data for real-world light fittings in PLW format, making it possible to recreate the illumination they create more accurately in interior scenes. In addition, the V-Ray Sun and Sky system has been updated to support the PRG Clear Sky model used in Corona, Chaos’s other major production renderer. According to Chaos, it generates more realistic lighting effects than the previous model, particularly at sunrise and sunset, and when rendering the sky from greater altitudes. The firefly removal algorithm, for removing bright flecks in renders, has also been updated.
V-Ray GPU: initial support for caustics
V-Ray GPU, V-Ray’s hybrid CPU and GPU renderer, gets initial support for rendering caustics, bringing it closer to feature parity with the main CPU render engine.
VFX: vignetting and freeform render regions
The V-Ray Frame Buffer (VFB), for viewing and editing images rendered in V-Ray, gets a new Vignette Layer, making it possible to apply vignetting effects to renders. A new Filters tab applies readymade, non-destructive color correction presets. The VFB also now supports freeform region rendering, making it possible to specify render regions of arbitrary shape to help resolve key areas of an image more quickly.
Updates to Chaos Scatter
Chaos Scatter, the object scattering system introduced in V-Ray 6, also gets an update. New features include the option to use texture maps to control scattering, and a new Instance brush to paint in scattered objects manually.
Other new features
V-Ray for 3ds Max now includes V-Ray Profiler, the new tool for identifying performance bottlenecks in scenes introduced in the Maya and Houdini editions of the software. (It is currently only available in V-Ray CPU.) The release also features updates to the V-Ray Lister, and extends support for Open Shading Language (OSL).
Chaos V-Ray is a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects and render high-quality 3D visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award and an Engineering Emmy Award for bringing fully ray-traced photorealistic CGI to the film and television industries.
Chaos V-Ray 7 for 3ds Max is designed to accelerate creation through cutting-edge technology while adding ease of use and faster and more efficient rendering. V-Ray 7 for 3ds Max redefines the traditional visualization workflow, enabling artists to speed up their creation process and deliver immersive experiences for their clients. With its innovative toolset, users can meet tight deadlines without sacrificing quality and accomplish more, faster. Environment creation is now quicker than ever, thanks to support for rendering with revolutionary Gaussian splats. Users can create captivating, interactive virtual tours directly within V-Ray’s interface—no need for third-party apps. Custom region rendering in the VFB makes it easier to polish specific areas, while advanced control over scattered objects allows users to effortlessly achieve the desired look. V-Ray 7 also offers faster, more efficient rendering and introduces caustics support in V-Ray GPU, along with many other powerful features.
Chaos develops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm’s physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.
Owner: Chaos Group
Product Name: V-Ray 7
Version: 7.x
Supported Architectures: x64
Languages Supported: english
System Requirements: Windows *
Software Prerequisites: pre-installed Autodesk 3ds Max 2020 -2025
Size: 6.6 Gb